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Chris Scaffidi

Recent Attention-Grabbing Contest Entries on BoardGameGeek

January 26, 2023January 25, 2023 by Chris Scaffidi

BoardGameGeek runs tons of contests. Step 1 to winning a contest is actually getting somebody to look at your entry. How? Three games illustrate some tactics.

Categories general

Lessons from the Video Game Industry on Art Direction

January 16, 2023 by Chris Scaffidi

I haven’t found a textbook on art direction for tabletop games. Fortunately, the video game industry has many videos and other resources to aid art directors.

Categories general

Understated Line Art and the Graphic Design of Cartref

January 22, 2023January 12, 2023 by Chris Scaffidi

For the past few months, I’ve worked on a new game that requires understated art. Several games have caught my attention and inspired an art direction.

Categories cards Leave a comment

What Information Should You Print on the Board?

January 22, 2023January 5, 2023 by Chris Scaffidi

The vast potential expanse of a game board invites placing lots of fiddly little text. Good idea? Not so much.

Categories board

What Makes Kickstarter Videos about Games Compelling?

December 25, 2022 by Chris Scaffidi

A post appeared in the Board Game Design Lab Community, asking for pointers to compelling Kickstarter videos. Here are replies and what made videos compelling.

Categories special

Confirming Commonalities of Art in Awesome Fantasy Games

December 18, 2022December 17, 2022 by Chris Scaffidi

I previously identified commonalities in game art that players called awesome. In this post, I test if those generalizations apply to top-ranked fantasy games.

Categories board, box, cards

Commonalities of “Awesome Art” in Tabletop Games

December 7, 2022December 6, 2022 by Chris Scaffidi

What do the art pieces in successful games have in common? Let’s compare a sample of top-rated games that have reputedly “awesome art” to find commonalities.

Categories board, box, cards 1 Comment

Designer-Developers CAN do Art and Graphic Design

November 28, 2022 by Chris Scaffidi

Most game designers and developers don’t also do art and graphic design. Yet a few special people succeed in mastering multiple areas. They’re an inspiration!

Categories box, cards, general

Twilight Imperium: The Empire Sprawl is Real

November 22, 2022 by Chris Scaffidi

The inadequacy of parking space was a limiting factor that ultimately led to the fall of the Empire. Just saying.

Categories board, miniatures

Great Graphic Designers — Initial Notes on Game Boxes

November 15, 2022November 15, 2022 by Chris Scaffidi

In many fields, apprentices and journeymen study masters. It’s no different in graphic design. Let’s look at some people who do great work for tabletop games.

Categories box
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