I’m Chris Scaffidi, the Head Gnome at Club Gnome – and the tall person creating games at Fervent Workshop for self-publication and for other publishers.
I love creating games. I really enjoy creating memorable experiences for other people. It gives a thrill to see their eyes light up. And it excites me to see them grow ever more animated as the game approaches its end.
Two principles guide the creation of my games.
- The theme of weefolk (and other fantasy Peoples) usually leads my design. It inspires my selection and adaptation of mechanisms. It illuminates answers when I face a thorny design challenge.
- The needs of other people always lead my development. Games sometimes result from requests of publishers for help with creating games. Sometimes they grow out of conversations with players about the potential for new kinds of experiences.
