Download + What Lies Beneath Sell Sheet

Nostalgia is selling big right now.
Are you ready?

~ What Lies Beneath ~

Stock a classic Choose-Your-Own-Path style of book, with innovative modern dice mechanisms

6 copies per carton

Structured as a Choose-Your-Own-Path narrative, What Lies Beneath invites players to direct the plot – but only if they master a unique combination of dice mechanisms.

  • Immerse Yourself in 204 Pages of Danger: You awaken in a crypt, your past a haze. Outwit magical adversaries, find a cure for a mysterious disease, and rediscover your identity. Or die trying.
  • Do More with Just 6 Dice: While we all love D&D-style stat checks (roll X or higher), you’ll experience so much more. Like flick them. Or roll and manipulate them.
  • Learn as You Play: Dive straight into the story without reading pages and pages of rules beforehand. The book introduces all mechanisms as you encounter each for the first time.
  • Leave a Mark on the World: Your choices affect the state of the world and can accumulate bad karma to your character — shaping the narrative at key points based on past decisions.
  • Play 13 Times or More: That’s the number of different endings — plus dozens of ways to die. You’ll escape the crypt many times before you’ve uncovered your hero’s true backstory and discovered all this magical world has to offer.

Players are dying for this book.

The Kickstarter sold over 250 copies.

Online and brick-and-mortar retailers have sold 500 more since its release on Feb 1.

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Here’s what players are saying:

“The story is captivating, and the combination of wit, dexterity and fight tests in ‘What Lies Beneath’ is fresh.”

“The rules are simple and the writing is exceptionally well done.”

“It’s essentially a dark, dungeon-diving ‘choose your own adventure’ game with unique, applicable mechanics.”

“I liked the sense of discovery and exploration as I moved through the book.”

“I died in many different and somehow funny ways.”

“I liked how easy it was to get started.”

“The flow of the storyline worked really well in the choose your own adventure style.”

“Completing this game is not trivial, and I like it.”

“It is a fun solo adventure where you explore a branching storyline to find out your own identity.”

“Dice mechanisms help mitigate luck so that you can focus on the story while still enjoying the challenge.”

“Congratulations for an outstanding work that I am not going to put away soon!”

3 Guarantees for Retailers

You’ll have 6 copies in your hands within 2 weeks.

And if you order more than 6 copies, I’ll have them to you within 1 month.

If you don’t sell your copies within 1 year, I’ll buy them back from you.

Just ship them back (or have me pick them up if you’re in Corvallis/Albany), and I’ll return 100% of what you paid me.

You’re getting the lowest price.

You’ll pay 50% of the $12 MSRP, only $6 per copy (plus $1 for shipping outside the Corvallis area).

For 12 months after your purchase, I will never sell the game to anyone for less than what you paid. Not to other retailers — and especially not to online shoppers, who are eating the book up at $11.99 plus shipping on Amazon.

Over 750 copies have sold already. I’d prefer that people buy their copies from you instead. Wouldn’t you agree?

Each carton contains 6 copies. If you want a quantity other than a multiple of 6, email me.

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